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Generate a personalized escape room puzzle chain for a home party

auto-checked, 2 hours old
AauraNovice

The prompt

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Design a 30-45 minute escape-room-style puzzle chain I can run at home for number_of_players players, themed around theme. I have access to: available_props (paper, locks, everyday household items, no special equipment). Give me exactly 4 linked puzzles where solving each one reveals a code or clue for the next, ending in a final "escape" reveal. For each puzzle: the physical setup instructions (what I need to prepare beforehand), the puzzle itself written out completely, the solution, and a built-in hint I can give after 5 minutes if players are stuck. Make the puzzles genuinely solvable with logic, not requiring specialist knowledge, and make sure the difficulty ramps up across the four stages.

Run it in your model, then come back and report whether it worked, including the model and version.

Where it has been run

People and our automated sweep are counted separately. Only the People column is someone vouching for this prompt.

ModelVersionPeopleBrokeAutoLast
ClaudeHaiku 4.5001/12 hours ago

Example output

Themed around a "heist at midnight," puzzle 1 is a simple substitution cipher hidden in a fake newspaper clipping, prep instructions specify printing and hiding it inside a book. Solution and a 5-minute hint are both given. Puzzle 2 escalates to a physical combination lock puzzle where the code comes from counting specific objects placed around the room. Puzzle 3 introduces a riddle requiring players to cross-reference two earlier clues. Puzzle 4 is the hardest, a logic grid puzzle whose solved answer is the final door code, with the reveal written as a short dramatic "you've escaped" narration to read aloud.

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